ArionFX for Photoshop v3.5.0 has been released

Dear users,

We are proud to announce the immediate availability of ArionFX for Photoshop v3.5.0.

ArionFX v3.5.0 has been entirely revamped, from its user interface to its core features.

ArionFX for Photoshop is now faster and brings many improvements based on customer feedback.

New features, increased performance, new interface are just a taste of what is included in this release.

An updated and comprehensive documentation for ArionFX for Photoshop is now available from our support site as well:

For more information, please visit the ArionFX for Photoshop page:

ArionFX for Photoshop v3.5.0

Or send us an email at

ArionFX for Photoshop – Upcast

Dear users,

This video demonstrates a new feature of the upcoming version of ArionFX for Photoshop: Upcast.

This feature allows to define a minimum pixel brightness threshold above which an amplification factor will be applied.

The result is the ability to create much stronger bloom and glare that is localized to the brightest luminances in the image. This feature can also be used to turn an LDR image into an HDR input that can be used for bloom/glare.

This new feature makes it possible to have strong and evident bloom and glare on images with a relatively low dynamic range.

The diamond ring animation was rendered with Arion for 3ds Max v3 (Beta).

Thank you for reading!

New Arion Material Tutorials

Dear Arion users,

A new set of tutorials covering the basics of the Arion BSDF has been uploaded to our support site.

These tutorials have been made using an internal Alpha version of Arion for 3ds Max v3.x, but everything that is explained here (except for some Arion 3 specific features) is valid for existing commercial versions of Arion stand-alone, Arion for Rhinoceros and Arion for 3ds Max.

The tutorials explain how to approach different types of materials, and how to recreate them with our in-house unified material system.

– Surface properties (with case study tutorials).
– Internal properties (with case study tutorials).
– Reflection properties (with case study tutorials).

We invite you to make requests through facebook or e-mail about specific materials mini-tutorials you would like for us to work on, and we will sort all your feedback to complete this section of the documentation.

Understanding the Arion BSDF

Thank you for reading!

Mecanimal Productions

We are glad to support and present you the work of Mecanimal Productions.
Mecanimal Productions is an animation and VFX studio based in Dominican Republic producing high quality CGI with the help of Arion for 3ds Max.

Here is one of their latest still from an upcoming animation.

Mecanimal Productions

We wish them all the best in the realization of their short film and are eager to share animation test with you.

The RandomControl Team.

Arion for Rhinoceros v3.0 Teaser

We are glad to introduce you to the first Arion for Rhinoceros v3.0 teaser.

Among the plethora of new features: Arion LIVE now renders directly into the Rhinoceros viewport, with full support for drag-and-drop, interactive editing and more… You can literally create your scene from the ground up with an Arion viewport running, delivering final quality shots all the way.

Arion for Rhinoceros v3.0

Arion for Rhinoceros v3.0

Arion for Rhinoceros v3.0

We are getting close to the release of the first Release Candidate of Arion for Rhinoceros v3.0 to our Beta Testing Team. So more surprises and announcements will be posted soon!

Thank you for watching.

The RandomControl AfR Team

Arion v3.0 performance preview

This video demonstrates the considerable improvements that were achieved with the new Arion v3.0 core over the last year.

More than ever, the new Arion v3.0 will define new performance standards in rendering speed.

Performance comparison between Arion v2.7 and v3.0 beta Please watch full screen.

Some color changes between renders are due to the improved spectral rendering and tone-mapping operators.

Thank you for reading!

This is RhinoGold’s Render Studio, powered by Arion v2.7.0, being presented at the Tokyo Jewellery 2015 show these days.

ArionFX for Photoshop v3.0.5

Dear users,

We proudly announce that ArionFX for Photoshop v3.0.5 has just been released.

What’s new in ArionFX this time?

We have added a multi-layer OpenEXR file reader. As most of you may know, modern versions of Photoshop can natively open .exr files, but they ignore all the extra channels beyond RGB[A]. On the other hand, most modern render engines (Arion in particular) output a plethora of AOVs in the form of EXR channels (e.g., Alpha, Depth, Specular, MtlID, ObjID, …). Now, ArionFX for Photoshop can read -all- the channels contained in OpenEXR files, and conveniently lay them out as Photoshop layers.

Multi-layered OpenEXR file reader settingsMulti-layered OpenEXR file reader settings

Our importer can read 16-bit floating-point (or) integer OpenEXR files, and 32-bit floating-point OpenEXR files.

Naturally, the importer gets along fantastically well with G-Buffers saved from Arion, but it can be used with -any other- render engine as well. Actually, it can theoretically read -any- OpenEXR file, regardless of what it was generated with.

Additionally, the plug-in can read Arion’s native .agb file format, which is a lossless 32-bit dump of the G-Buffer as we store it in the GPU memory. AGB (Arion G-Buffer) files are an alternative to OpenEXR files for Arion users.

ArionFX for Photoshop v3.0.5 multi-layered OpenEXR readerArionFX for Photoshop v3.0.5 multi-layered OpenEXR reader

This new importer plug-in is released as part of the existing ArionFX product, and is available free of charge to our existing (and new) customers.

Feel free to grab the upgrade from the Customer Area if you are already a customer, or download the DEMO version from our website.

Thank you for reading!

New website and improved KB

Dear users,

We are proud to announce the release of a new iteration of our home website:

The website sports a brand new look and many new illustrations made by our amazing testers and users.

The all-new RandomControl websiteNew

To improve your online experience, we have also made some changes to the documentation website, where the new “home” frontpage provides easy access to the most important sections in the Knowledge Base.

The Knowledge Base will undergo some more changes and upgrades in the near future, in order to cover the new features in our products.

We hope that all these changes will improve your experience with our products.

Thank you for reading.

Realistic skin tests

Render time ranged from 60sec to 120sec for the ones with the brightest highlights. Raw renderings without any post-production. Click each image to see the full resolution version.

Model provided by ten24. Rendered with a development version of Arion 3.

Arion realistic skin tests