Glitches on the website

Dear customers and DEMO downloaders:

We have been doing some maintenance on our Internet server, and the the whole website (specially the Customer Area) has been down for nearly a couple of days. Everything is getting back online now, except for a few things that we’re still working on.

Please accept our apologies for this issue. We have received quite a few e-mails about release, DEMO and license downloads. The Customer Area and the License Manager should be up and running now.

Thank you very much!

ArionFX for Photoshop v3.0.1

Dear customers and DEMO users of ArionFX:

A small percentage of you detected that ArionFX would not show up as a filter in Photoshop in some computers. This was caused by a phantom dependency with the CUDA run-time (despite ArionFX does not use CUDA) that was only happening in the build system we use for releases, and not in our internal builds.

The problem has been fixed now, and the Release and DEMO setups have been updated on the server. So feel free to re-download anytime.

Thank you, and sorry for the inconvenience to those of you who have been affected by the issue!

ArionFX for Photoshop

RandomControl is proud to announce the immediate availability of ArionFX for Photoshop on its website.

ArionFX for Photoshop

Dealing with 32-bit HDR images can still be problematic nowadays, as few software packages support 32-bit formats properly.

ArionFX for Photoshop is a versatile tool that offers a variety of key HDR image processing algorithms designed to function in floating-point 32-bit HDR data. Remarkably, ArionFX operates in Linear Workflow, not washing out your image, and respecting its full dynamic range at all times.

Whether you are a photographer or a CGI artist seeking for advanced HDR tonemapping, firefly removal, glare, bloom, … ArionFX is a must in your toolchain.

ArionFX for Photoshop’s bloom

ArionFX for Photoshop’s color fringe

ArionFX for Photoshop’s glare

ArionFX for Photoshop’s despeckler

Arion 3 page update

Dear users,

We have just updated the Arion 3 presentation page with a new render featuring a tennis ball.

That render makes use of Arion Scatter 3ds Max modifier for the ground (over 2.4 Million instances on this shot) and support for Ephere’s Ornatrix Hair and Fur plug-in for 3ds Max for the ball’s fibers (about 1.5 million fibers with 24 segments each).

Arion 3

Thanks for watching.

Windows Shell Extension for Arion 3

Dear Arion customers,

I’ve developed a shell extension for Windows with which Windows Explorer displays the pre-generated thumbnails of Arion Materials (.rcm files).

Since this is a stand-alone component and is not bound to any particular product, we will include it in the setups of all the upcoming builds that we will release from now on.

The main benefit of this shell extension is that the ‘Load from .rcm…’ button present in all our products (Asa, Af3, AfR, …) will now display a preview of each material when the user is browsing directories, making it easier to locate what he/she needs.

Arion 3

Thanks for watching.

Arion for Rhinoceros v2.7.0.Beta2

Dear AfR customers,

AfR v2.7.0.Beta2 has been released.

Besides some other minor fixes, load of pre-v2.7.0 materials has been fixed, and the map/texture preview thumbnails works like in Af3 and Asa now.

The build is available in the Customer Area.

Thank you!

Discover Arion 3

Dear Arion customers,

As many of you have noticed already, this Monday we released the first Beta of Arion for 3ds Max v3.0.0 in the Customer Area. This release was accompanied by the opening of a new area in our site (Arion 3) linked from the home page.

Arion for 3ds Max v3.0.0 is the first of our products based on RCSDK 3.

We have been working in the shadow on the next-gen Arion for a long, long time, in parallel with the v2.7.0 releases that we have been publishing lately. Now that Arion for 3ds Max v3 is production-ready, and following our promise to keep an Open Beta program as we have been doing lately, we are letting all our existing (and new) owners of a license of Arion for 3ds Max download and try v3 during its final development stage.

We will unveil the most remarkable v3 features in the upcoming weeks, through the forum, blog, and the Arion 3 area. So I won’t get into any technical details now. I will describe, however, the rules that apply to the Open v3 Beta program. For more details, or to ask questions, please go to the customers forum.

Existing custom

1- The Open v3 Beta is freely available to all our existing customers of a FULL (not DEMO / not EDU) license of Arion for 3ds Max v2.x.

2- v3 Beta licenses will expire automatically the day that v3 is released.

3- Owners of v2 using a temporary Beta licese will have the chance to upgrade to v3 anytime, or just keep using v2 once the v3 Beta license expires.

New customers:

1- Starting today, every new customer of Arion for 3ds Max will be able to download v2.7.0 (final release) and v3.0.0 (Beta).

2- The v3 license for new customers, however, won’t expire. So new customers will be effectively purchasing Arion for 3ds Max v3.

Arion 3

This cute scene has been produced with Arion for 3ds Max v3.0.0. It makes use of some of the new and very exciting features in the next-gen Arion Core, which we will start unveiling very soon.

Thanks for watching!

Arion for Rhinoceros v2.7.0.Beta1

Dear AfR customers,

We have released the first Beta build of Arion for Rhinoceros v2.7.0. Fortunately, development in Rhinoceros 3D is generally a smooth task, so we expect to be able to deliver the final AfR v2.7.0 release soon.

For the moment, v2.7.0.Beta1 is already available to our customers in the Customer Area. The same rules we used for the Af3 Betas apply to AfR as well (read the forum for more details).

Rinito

The main changes in AfR v2.7.0 have to do with the plug-in catching up with RCSDK v2.7.0. So, basically, this Beta is aligned with Arion for 3ds Max feature-wise. In particular:

– Multi-layered OpenEXR (or split PNG) output is available.
– BSDF Clamp is available.
– Some fixes have been made in Anti-Aliasing (gamma and Super-Sampling management in the native Rhinoceros framebuffer).
– v2.7.0 Warm-up, memory usage, speed, etc…
– v2.7.0 improvements in displacement mapping.

Some features of the IAD (real-time feedback for some edits in Arion content nodes) are disabled in the Beta build. So, as usual, feel free to use (or skip) the Beta depending on what features are critical to you.

Thank you very much!

Arion for 3ds Max v2.7.0 DEMO

Dear Arion users,

Arion for 3ds Max DEMO:

Arion for 3ds Max

Along with Af3 v2.7.0 we have released a trial version with the following limitations:

– Render resolution limited to 800×600.
– Watermarked render.

The trial version is freely available by logging in to our website, just like the Arion stand-alone and Arion for Rhinoceros DEMOs.

Thanks for watching!