The next version of Arion will feature a brand-new, coded from scratch voxelization (warm-up) engine that saves a lot of time for your rendering jobs. The gain is even more dramatic during an animation as each frame benefits from that improvement.
It also features a new voxelization disk cache that makes the warm-up of scenes almost instantaneous as long as the geometry remains unchanged. This improvement is quite dramatic for fly-by animations, where only the camera moves, or when rendering repetitive tests where only the camera or the materials are changed.
And if that was not already fantastic in itself, the new voxelization routines render faster than before in almost every scene.
See it by yourself in the chart below:
|red = slower||green = faster||blue = tie|
|Sibenik cathedral model copyright Marko Dabrovic
Enterrador model copyright Jose Manuel Linares
Fairy forest model copyright nVidia