|
Version 1.5.01 Not released yet - Provisional changelog
Added- Save As for .RCS files.
- Scaled instances.
- Film width / height + camera presets.
- Lens distortion.
- Panoramic cameras.
- Orthogonal cameras.
- Exportation to .OBJ, .FRY and .RCS.
- Straight QTVR output for panoramic cameras.
- HDR and multi-channel output in .RPF and OpenEXR.
Improved- Better OpenGL viewport display.
- Faster warmup (10% to 40% depending on the scene).
Changed- fryrender reads/writes .RCS natively now. Old .FRY files can be imported into the standalone.
- The old .FRY format has been deprecated (new features will happen on .RCS format only).
Fixed- Black normals or pivots in the OpenGL viewport.
- Window resize in the OpenGL viewport.
Plugins- The plugins write in .RCS directly now.
- The plugins can trigger Arion or fryrender directly now.
Version 1.5.00 2010.04.19 Added- Render Region.
- Camera Response tonemapping operators.
- Ability to toggle ON/OFF direct/indirect reflective/refractive caustics.
- Ability to toggle ON/OFF certain features globally, such as bump mapping or displacement mapping.
- New compact scene format (.RCS = RandomControl Scene).
- New standalone command-line renderer (frycmd.exe).
- New licensing system (much more customer-friendly).
- New network management system (NetWarrior).
Improved- 30% faster rendering core (again!) / 50% faster than fryrender v1.0.
- Faster warmup (average improvement ranging from 15% to 50%).
- Instantaneous MPDM warmup.
- Significantly faster MPDM rendering.
- Better energy loss for rough materials.
- Better integration of Roughness=0% materials.
- Some low-level core optimizations.
- Opacity Mapping and MPDM can work together now.
- Number of LightMixer layers increased from 10 to 16.
UI Improvements- The 3D viewport starts much faster now.
- Film-Shift preview in the 3D viewport.
- ENTER accepts editboxes (overriding the default behavior in Windows).
- Much better Layer Blending UI.
- UI shortcuts.
- Much smoother preview update for tonemapping and Layer Blending.
- Accept vs. Cancel in the Material Editor.
- Ability to open multiple documents per standalone session.
- RAM player in the Material Editor.
- fryeditor.exe accepts .sky files now.
- Double-clicking a slider resets its value.
- New command-line parameters (.PDF manual included in the setup).
- The latest paths used are recalled in the open/save dialogs.
- New CFG tab with some useful scene counters for analysis/debugging.
Fixed- New Crash Report System (just in case).
- Fixed black spots in the normals channel.
- Fixed darkenings in bump/normal mapping in certain situations.
- Emitters are now visible in the compositing channels.
- The new setups will request administrator rights on Vista/Win7 automatically now (UAC).
- The uninstaller has been fixed.
- The Material Editor will recall changes in the location of the Library Browser.
- Stronger network licensing system.
Changed- 3D viewport ported to OpenGL (no dependencies with Direct X anymore) for multi-platform compatibility.
- Default shutter speed changed from 125 to 250 for better exposure on default skylit scenes.
Plugins- New plugin for 3dsMax 2010 (changelog).
- New plugin for Cinema 4D 11.5 (changelog).
- New plugin for SketchUp 6/7 (changelog).
- New plugin for Rhinoceros 3D (changelog).
- New plugin for Maya 2010 (changelog).
- New plugin for Modo (changelog).
- New binary format for all plugins (ready for new versions of fryrender and Arion).
Warnings- .DSI files generated with previous versions will not load on v1.5.
- From now on the plugins are not included in the setup anymore. Download them from here.
- The software is installed under c:\Program Files\RandomControl instead of c:\randomcontrol by default now.
|