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fryrender - changelog

Version 1.5.01

 

Not released  yet - Provisional changelog

Added

  • Save As for .RCS files.
  • Scaled instances.
  • Film width / height + camera presets.
  • Lens distortion.
  • Panoramic cameras.
  • Orthogonal cameras.
  • Exportation to .OBJ, .FRY and .RCS.
  • Straight QTVR output for panoramic cameras.
  • HDR and multi-channel output in .RPF and OpenEXR.

Improved

  • Better OpenGL viewport display.
  • Faster warmup (10% to 40% depending on the scene).

Changed

  • fryrender reads/writes .RCS natively now. Old .FRY files can be imported into the standalone.
  • The old .FRY format has been deprecated (new features will happen on .RCS format only).

Fixed

  • Black normals or pivots in the OpenGL viewport.
  • Window resize in the OpenGL viewport.

Plugins

  • The plugins write in .RCS directly now.
  • The plugins can trigger Arion or fryrender directly now.

Version 1.5.00

 

2010.04.19

Added

  • Render Region.
  • Camera Response tonemapping operators.
  • Ability to toggle ON/OFF direct/indirect reflective/refractive caustics.
  • Ability to toggle ON/OFF certain features globally, such as bump mapping or displacement mapping.
  • New compact scene format (.RCS = RandomControl Scene).
  • New standalone command-line renderer (frycmd.exe).
  • New licensing system (much more customer-friendly).
  • New network management system (NetWarrior).

Improved

  • 30% faster rendering core (again!) / 50% faster than fryrender v1.0.
  • Faster warmup (average improvement ranging from 15% to 50%).
  • Instantaneous MPDM warmup.
  • Significantly faster MPDM rendering.
  • Better energy loss for rough materials.
  • Better integration of Roughness=0% materials.
  • Some low-level core optimizations.
  • Opacity Mapping and MPDM can work together now.
  • Number of LightMixer layers increased from 10 to 16.

UI Improvements

  • The 3D viewport starts much faster now.
  • Film-Shift preview in the 3D viewport.
  • ENTER accepts editboxes (overriding the default behavior in Windows).
  • Much better Layer Blending UI.
  • UI shortcuts.
  • Much smoother preview update for tonemapping and Layer Blending.
  • Accept vs. Cancel in the Material Editor.
  • Ability to open multiple documents per standalone session.
  • RAM player in the Material Editor.
  • fryeditor.exe accepts .sky files now.
  • Double-clicking a slider resets its value.
  • New command-line parameters (.PDF manual included in the setup).
  • The latest paths used are recalled in the open/save dialogs.
  • New CFG tab with some useful scene counters for analysis/debugging.

Fixed

  • New Crash Report System (just in case).
  • Fixed black spots in the normals channel.
  • Fixed darkenings in bump/normal mapping in certain situations.
  • Emitters are now visible in the compositing channels.
  • The new setups will request administrator rights on Vista/Win7 automatically now (UAC).
  • The uninstaller has been fixed.
  • The Material Editor will recall changes in the location of the Library Browser.
  • Stronger network licensing system.

Changed

  • 3D viewport ported to OpenGL (no dependencies with Direct X anymore) for multi-platform compatibility.
  • Default shutter speed changed from 125 to 250 for better exposure on default skylit scenes.

Plugins

  • New plugin for 3dsMax 2010 (changelog).
  • New plugin for Cinema 4D 11.5 (changelog).
  • New plugin for SketchUp 6/7 (changelog).
  • New plugin for Rhinoceros 3D (changelog).
  • New plugin for Maya 2010 (changelog).
  • New plugin for Modo (changelog).
  • New binary format for all plugins (ready for new versions of fryrender and Arion).

Warnings

  • .DSI files generated with previous versions will not load on v1.5.
  • From now on the plugins are not included in the setup anymore. Download them from here.
  • The software is installed under c:\Program Files\RandomControl instead of c:\randomcontrol by default now.
 

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